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Trimble Inc. Software Engineer in Boulder, Colorado

SketchUp Graphics Software Engineer

This Opportunity

If you've ever used SketchUp, you know it is special software: 3D modeling that's easy to learn, intuitive to use, and accessible to everyone. Try it out for free at app.sketchup.com. Come work with us and serve millions of users every day.

The Software Engineer is a member of the SketchUp Graphics team, which is a team at SketchUp that is responsible for the core graphics library. As a member of the Graphics team, you'll be working to both refine and re-imagine how we deliver cutting edge 3D software on Windows, Mac, iPad and Web, helping people everywhere express and communicate their ideas. We're looking for someone who is highly skilled, motivated, collaborative -- and pretty low-key about it all.

About SketchUp, a Colorado startup all grown up

Part of Trimble, SketchUp is one of the most popular 3D modeling and design tools in the world. Today, millions of architects, engineers, contractors, woodworkers, artists, and other creatives use our software to design transit centers, treehouses, and everything in between. We support a healthy work/life balance and high-quality standards for software and

About Trimble, our parent company

Trimble is transforming the way the world works by delivering products and services that connect the physical and digital worlds. Our core technologies in spatial positioning, modeling, connectivity and data analytics enable customers to improve productivity, quality, safety, and sustainability in design, architecture, and construction.

Primary Duties:

Develop graphics code using the following technologies:

C++

Metal, WebGPU, DirectX12/DirectX11

Collaborate with developers on our team and on other teams

Add features collaboratively designed with the Product Manager

Work with QA to help test your code

Education Requirements:

BS/BA degree in Computer Science, Software Engineering, or related technical field

Experience Requirements:

BS/BA degree in Computer Science, Computer Engineering, or related field of study

5+ years experience in C++

5+ years experience developing rich graphical applications

Graphics programming experience with Metal, DirectX, WebGPU, or Vulcan, OpenGL

Understanding of fundamental graphics concepts including but not limited to CPU / GPU parallelism, vertex processing, fragment processing, shader programming, and performance tuning.

Windows and/or macOS client development

Familiarity with common commercial software development best practices

A test-driven development mentality

Additional Skills/Experience Desired:

Familiarity with physical based rendering techniques including but not limited to image based lighting, PBR material implementation, and performance optimization.

Familiarity with other rendering techniques such as Ambient Occlusion and Ray-Tracing.

Familiarity with C++/QT framework

Scripting languages such as Ruby and Python

Familiarity with computational geometry

Experience using Git, JIRA, and Confluence -Pay Equity - Trimble provides the following compensation range and general description of other compensation and benefits that it in good faith believes it might pay and/or offer for this position. This compensation range is based on a full time schedule. Trimble reserves the right to ultimately pay more or less than the posted range and offer additional benefits and... For full info follow application link.

It is Trimble's policy that candidates are entitled to equal employment

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