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Meta Software Engineer - XR Streaming / Networking (Tel Aviv) in Tel Aviv, Israel

Summary:

The XR team at Facebook Reality Labs is helping people around the world come together and connect through world-class Augmented and Virtual Reality technologies. As a Software Engineer for XR Streaming, you will be taking a lead in developing streaming technologies for remote rendering to enable cutting edge visual experiences on compute constrained AR/VR devices.You will work with a highly cross-functional team to define an end-to-end streaming solution to achieve ultra low latencies and a smooth streaming experience.

Required Skills:

Software Engineer - XR Streaming / Networking (Tel Aviv) Responsibilities:

  1. Develop local and cloud based ultra-low latency game and app streaming technologies

  2. Innovate in the areas of Video Streaming, QoS and transport/networking to achieve breakthrough streaming metrics for quality, latency and stutter

  3. Research, develop, innovate new software algorithms across the end to end streaming pipeline. Collaborate closely with partner teams to innovate across the entire end to end software and hardware technology stack

Minimum Qualifications:

Minimum Qualifications:

  1. BSc in Computer Science or related field (or equivalent industry experience)

  2. 7+ years of relevant software development.

  3. 3+ years experience creating software for games, video streaming, real-time systems or other high performance low-latency environments

  4. Proficiency in C/C++, strong software development, optimisation, and debugging skills

  5. Expertise in socket programming and deep understanding of wireless networking

  6. Expertise in OS & Platform networking stack and protocols such as TCP/IP and UDP

Preferred Qualifications:

Preferred Qualifications:

  1. Proven experience in programming, profiling and debugging low latency network solutions based on technologies such as WebRTC, QUIC or RDP

  2. Experience in working with Video Codecs

  3. Experience developing network congestion algorithms

  4. Familiar with low-latency cloud infrastructure based streaming services and their local and geographical networking challenges

  5. Experience with C++11 (and up) features and principles

  6. Experience developing cross-platform software for Linux, Mac and Windows

Industry: Internet

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